Thursday, April 12, 2018

lines.


From the start I knew I wanted text to play a part in this project, simply because I felt like it was a good tool for an interaction between the screens. Currently I have two parts that require text: one being this malfunctioning/meltdown of the system, and the other being the  hello?  slowly being typed on that links itself to the other screen.

The current plan requires six parts to the right screen, these being:

one - going through numbers
two - the world rotating
three - linear journey to picking out one out of many
four - loading and selecting
five - malfunctioning
six - showing a sense of awareness

one:

this part is important because together with the fingerprints on the left screen it symbolises a large amount of people/information, until finally it seems to narrow down something and ask for time to process this information. for this i wrote down a random eleven letter number and used character offset in order to generate numbers time*24.



two:

this part is my way of showing that the system is looking around the world - two simple circles, one moving around the other. i made the decision to make the other circle black, thereby fading away with the background. this was done using a null object and checkbox control.


three:

this part symbolises a kind of a journey/picking out a single item out of many (in this case it picks out an individual). i like the idea of it going a bit crazy and all over the place before fading into a single dot. it required using three polystars and trim paths keyframes.


four:

this part is important in terms of the system processing. even whilst loading it seems to be breaking down a little bit. this was done using a circle and a solid + stock footage + displacement map, as well as an alpha matte.


five:

this part is mostly text based and is a warning about the meltdown the system is experiencing, unable to understand what's wrong. similarly to the previous part it required stock footage and a displacement map to create this kind of glitch effect on the text.


six:

and finally, the last part was just a single word. it's meant to imply that the system is somewhat conscious and aware, and is trying to contact the other (human) side. this just uses a type on effect.



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