My main focuses for sounds were:
• wind (such as whistling, blowing into an empty bottle,
blowing into my palm, breathing)
• train (metal against glass for the train track vibration,
dropping announcement, train woosh)
• birds (a mix of both seaguls and chickens)
(because Jack lives in Norfolk and everyone has to have chickens there)
• paper (opening a notebook, running fingers over a piece of paper,
scrunching up paper, throwing paper into the air, paper falling)
• writing (opening and closing a pen, writing in different paces)
I also had to improvise because I didn't have a dead cat
or any other microphone cover..
After that, I created a timeline for all that was happening within the piece.
Birds in the sky. Light wind. Train station.
People kicking stones in front of the station.
People kicking stones in front of the station.
Metallic sound/vibration of the train tracks where a train is approaching.
The train goes past. There is a person standing at the station.
Announcement rings through the small station, wind flows through the gaps.
The person opens the little folder in their hands and pops off the pen lid with their mouth.
They scribble something whilst looking up at the view instead of the paper.
They look down and tear the paper into two, scrunching it up and throwing it away.
They write something again, this time paying attention. As they write, the wind picks up.
It whistles and gets noisy. The paper flies up and is taken away by the gust.
The person opens the little folder in their hands and pops off the pen lid with their mouth.
They scribble something whilst looking up at the view instead of the paper.
They look down and tear the paper into two, scrunching it up and throwing it away.
They write something again, this time paying attention. As they write, the wind picks up.
It whistles and gets noisy. The paper flies up and is taken away by the gust.
I ended up with eleven tracks overall. Right before the export I came across a problem in the playback after unplugging my headphones. Detected dropped samples. There would be a very short jump in the audio but when exported, it would disappear. I tried to find the solution within Audition but couldn't, so that's something I have to look into because it really confused me.
This is the final outcome.
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